Resume/CV
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Education
* University of Advancing Technology - Phoenix, AZ
* Bachelor of Art in Multimedia
* Graduated Magna Cum Laude May 2005
Game Development Experience
Bigpoint GmbH - Hamburg, Germany
Online Game Development - www.bigpoint.net
10/2006-Current
* Low Poly 3D Modeling, UV, and texturing for Java, Shockwave, and Flash based Internet Browser Games
* International Game Development experience
HBMG ArtSpark - Austin, TX
Unreal Tournament 2004 Mod - www.hbmgfoundation.org
4/2006 – 6/2006
* “Empires of Mars” Project won 1st prize in the 2006 HBMG ArtSpark Video Game Competition
* Modeled and textured player vehicle and collaborated with programmers to integrate in Unreal engine
* Responsible for assigning tasks to other artists as well as managing assets
* Team organization through weekly meetings and forum discussions
COR Project - Phoenix, AZ
Unreal Tournament 2004 Mod - www.corproject.com
9/2004 - 8/2005
* Character animations, all weapon animations, animated aircraft in opening nVidia sequence
* Used Karma Authoring Tool and the Unreal Engine 2 to create rag doll physic sets for in-game characters
* Worked with 16 other team members in meetings and online forum
* Organized team-building events
Other 3D Experience
Visescape Architecture - Phoenix, AZ
Architectural Visualization - www.visescape.com
3/2005 - 10/2006
Freelance 3D Artist
* Modeled exterior structures and homes from CAD source files for use in realistic architectural renderings
* Modeled various furniture pieces from reference photographs for interior renderings
NGTV - Beverly Hills, CA
Independent Television Studio - www.ngtv.com
6/2005 - 9/2005
* Modeled and animated characters and other assets for transition and split screen shots
* Used Maya Dynamics for simulation based content; Researched alternative rendering methods
* Reported to Art Lead and worked with Motion Graphics Artists for final output
Software Skills
* 3D Studio Max
* Vray
* Photoshop CS3
* Maya
* Basic ZBrush skillset
* Understanding of Normal Map workflow (CrazyBump, Nvidia plugin, etc)
Awards/Recognitions
* "The Escape" approval in CGTalk.com 3D Stills "Showcase Gallery" - 2008
*
Bigpoint's Monthly Photoshop Competition "Design a Magazine Cover" Project Winner - 2008
* 1st Prize team member - HBMG ArtSpark "Game Design Competition" - 2006
* Magna Cum Laude Graduate - 2005
* UAT Student Union Logo Design Competition Winner - 2003
* National Honor Society Membership Awarded - 2000
References
Please see my LinkedIn Profile for recommendations from present and former colleagues